Not Me, a game made in 48 hours during GameDev Knight's spring 2019 gamejam. A management game where the player manages their resources to not be sacrificed at the end of the day. Helped create the art assets and UI development.
Maera character model. Low poly android character.
See on Sketchfab
See on Sketchfab
Miscellaneous 3D model work
Aetherfolk, a twine interactive fiction game. A scavenger finds a lone boy on an abandoned island. Implemented simple inventory system and a part of a branching narrative. Can be found on itch.io.