​
CHRIS MENDOZA - TECH ANIMATOR & GAMES PROGRAMMER
  • Home
  • Projects
    • VR Haptic Glovebox
    • Maya Game Asset Validator
    • Archipelago Mod for Enter the Gungeon
    • Handball for Plants!
    • Pea Knight MMO
    • Leyline Knights
  • Animation
    • Hitstop Animation System
    • Pea Knight MMO Animation >
      • Witch Pea - Player
      • PVP Peas - Enemy
    • Animation Shorts >
      • Concord's Morning
      • Servbot Curry Time
    • Leyline Knights Animation >
      • Elizabeth - Player
      • Qinu - Boss
      • Great Tree Guardian - Final Boss
      • Dagger Aspect - Enemy
      • Spirit Aspect - Enemy
      • Staff Aspect - Enemy
      • Shield Aspect - Enemy
      • Spear Aspect - Enemy
  • About & Contact
Hi! I'm Chris Mendoza (or by the handle MaoBoulve). I work in various odd edges in game development between Applied/Serious Games Development and tech art tools dev.
Other places to reach me!
All Site Links: maoboulve-sites.carrd.co/

​E-mail: [email protected]

Recent Work

VR Haptics Glovebox - Primary Developer

VR Glovebox utilizing proprietary haptic controller hardware & standard VR controllers in Unreal Engine 4/5

  • 3-year project with the Department of Energy
  • Familiarization scenario as introduction to controls & demoing to stakeholders
  • Multiplayer Vial scenario connecting two VR users in a cooperative activity
  • Timed canister scenario for year 2 data gathering exercise
  • Staged canister scenario for year 3 data gathering exercise
Picture
Click to see project overview

Picture
Click to see project overview

Maya Game Asset Validator - Developer

Python tool for validating assets ready for game engine export.
Validates props, characters, and animation assets.

  • Programmed with Python, Qt Designer
  • Tag and validate assets for prop, character, animation pipelines
  • Modify validation parameters inside Maya or with JSON file

Archipelago Mod for Enter the Gungeon - Developer

Modifies Enter the Gungeon (game link) with compatibility with Archipelago client. Has two project components: APWorld Module & C# Game Mod

APWorld Module (github):
  • Python module to extend Archipelago client for use with Enter the Gungeon
C# Game Mod (github) - (mod page):
  • Unity/C# code to connect EtG to the Archipelago client
  • Send & receive Archipelago server data through websockets API
Picture
Click to see project overview

Picture
Project Overview Page

Handball for Plants!

Arcade handball sports game to score repeatedly in 99 seconds
Available on Itch.io
  • Tackling, player switching, time-slow, and radical mid-air shooting
  • Completed as part of the Haunted PS1 Sports Gamejam

Animation Reel


Hitstop Animation System

Arcade beat-em-up inspired animation hitstop system in Unreal Engine 4
Picture
Click to see system overview

Witch Pea - Player Animation Overview
PVP Peas - Enemy Animation Overview
Picture
Gameplay Overview Page

Pea Knight MMO

Incremental action game of completing the tutorial quest in the dying hours of an MMO

Available on Itch.io
Picture
Animation Overview Page

All My Sites: maoboulve-sites.carrd.co/
E-mail: ChristianMendoza2[email protected]
  • Home
  • Projects
    • VR Haptic Glovebox
    • Maya Game Asset Validator
    • Archipelago Mod for Enter the Gungeon
    • Handball for Plants!
    • Pea Knight MMO
    • Leyline Knights
  • Animation
    • Hitstop Animation System
    • Pea Knight MMO Animation >
      • Witch Pea - Player
      • PVP Peas - Enemy
    • Animation Shorts >
      • Concord's Morning
      • Servbot Curry Time
    • Leyline Knights Animation >
      • Elizabeth - Player
      • Qinu - Boss
      • Great Tree Guardian - Final Boss
      • Dagger Aspect - Enemy
      • Spirit Aspect - Enemy
      • Staff Aspect - Enemy
      • Shield Aspect - Enemy
      • Spear Aspect - Enemy
  • About & Contact