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Hi! I'm Chris Mendoza (or by the handle MaoBoulve). I work in various odd edges in game development between Applied/Serious Games Development and tech art tools dev.
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Recent Work
VR Haptics Glovebox - Primary DeveloperVR Glovebox utilizing proprietary haptic controller hardware & standard VR controllers in Unreal Engine 4/5
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Maya Game Asset Validator - Developer
Python tool for validating assets ready for game engine export.
Validates props, characters, and animation assets.
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Archipelago Mod for Enter the Gungeon - DeveloperModifies Enter the Gungeon (game link) with compatibility with Archipelago client. Has two project components: APWorld Module & C# Game Mod
APWorld Module (github):
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Project Overview Page
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Handball for Plants!
Arcade handball sports game to score repeatedly in 99 seconds
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Animation Reel
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Pea Knight MMOIncremental action game of completing the tutorial quest in the dying hours of an MMO
Available on Itch.io |

