Servbot Curry Time - Animation
September 2021 - October 2021
A fanart animation of Servbots from Megaman Legends. Project goal was to learn Unreal Sequences pipeline.
The animation uses animated texture faces animated through material editing in Unreal. Initial research looked at how low poly models in games like Legend of Zelda: Windwaker or Persona Q handled animation expression. |
Highlights:
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