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Nel Mendoza - Technical Animator
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A Tactics Game and TTRPG Blog

T3K #1 - Triangle Strategy (1): Overview & Combat Deep Dive

4/9/2022

2 Comments

 
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Triangle Strategy, a tactics game developed by Artdink and Square Enix, is the rare game where I immediately wanted to replay to see what content I had missed. It was such a smooth tactics RPG and I was so excited in talking with others about what different story choices we made. 

Combat scenarios are presented like puzzles more than a level curve to beat. Through use of a curated experience curve the maps keep a constant forward pace where you're never stuck on a map too long but can't trivialize a map.

Triangle Strategy is, honestly, the main inspiration for this blog. It's a game I feel synergizes the spirit of high momentum fail-forward tabletop games, tactics game design loop, and branching storytelling experiments of the recent years.

So I'm gonna do a series of posts on the game! Today we're gonna cover an overview and lengthy dive into combat.

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    Triangles, Tactics, and Tabletop, Kupo! is a blog discussing thoughts on tactics games and tabletop rpgs I've played.

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  • Home
  • Animation
    • Hitstop Animation System
    • Pea Knight MMO Animation >
      • Witch Pea - Player
      • PVP Peas - Enemy
    • Animation Shorts >
      • Concord's Morning
      • Servbot Curry Time
    • Leyline Knights Animation >
      • Elizabeth - Player
      • Qinu - Boss
      • Great Tree Guardian - Final Boss
      • Dagger Aspect - Enemy
      • Spirit Aspect - Enemy
      • Staff Aspect - Enemy
      • Shield Aspect - Enemy
      • Spear Aspect - Enemy
  • Projects
    • Handball for Plants!
    • Maya Game Asset Validator
    • VR Haptic Glovebox
    • Pea Knight MMO
    • Leyline Knights
  • About & Contact